There are a few more elements this time around that complicate things a bit. There is a set score that must be reached within the time limit in order to progress to the next level and an expert score. Customers who have been treated well tip well, giving you higher score bonuses while those who haven't been addressed in a timely manner may leave the establishment, taking their points with them. Players will also be fighting against the patience of customers as well as the time clock.
Players will be dealing with multiple customers, so handling multiple tasks is important. Customers must be seated, orders must be taken, food must be served, checks handed out and dishes must be cleaned off of the table so the process can begin anew. As Flo, your job is to make sure the eating establishment gets customers fed and out of there swiftly. The basic gameplay elements from the first game are the focus here once again. Interestingly enough, every location you visit has Flo manage to lose her luggage over and over again, making the story preposterous enough for any game to handle. Luckily enough, the vacation spot needs help with its food services, and she seizes the opportunity to work for money to buy clothes and continue her vacation. However, on her first vacation stop with her friend, she manages to lose her luggage, leaving her with nothing but the clothes on her back.
After running a successful set of restaurants and helping her friends out of their financial jams, Flo has decided that she deserves a vacation.
The premise of Flo on the Go is a little different and, some might say, farfetched. After a long hiatus, we finally have the sequel, Diner Dash: Flo on the Go.
When the game was brought to the Nintendo DS two years ago, it retained enough elements that made the PC version such a hit, and it also became a hit in its own right. The formula set up by the team works so well that other games in this genre have used it as a blueprint for their own success. It may not have been the first game to deal with time management, but it is certainly one of the most memorable and easiest to pick up. When one looks back on the big hit games that helped define what we call "casual games," one game that deserves to be on that list is Diner Dash.